Sunday, June 17, 2012

Strategy (Policy) Pattern



  1. Strategy Class can be an interface or an abstract class
  2. There are a set of classes which extend abstract class or implement interface
  3. Switching between these classes changes the behaviour of application
  4. Using a class which extends or implements strategy class with conditional logic,conditional logic represents the behaviour of  application
  5. This pattern helps add or remove specific behaviour to application without having recode or retest all part of application
  6. algorithms can be changed at runtime or design time


JAVA: Strategy Design Pattern
http://www.youtube.com/watch?v=x3saJPT4SaE&list=PL028D1E25AAF87B8E&index=2&feature=plpp_video


Introducing the Strategy Design Pattern
http://www.youtube.com/watch?v=9n3gF39-trE

Overview of the Strategy Design Pattern
http://www.youtube.com/watch?v=F1841_llRSw&feature=channel&list=UL

Coding the Strategy Design Pattern
http://www.youtube.com/watch?v=vYByr2u8gqk&feature=autoplay&list=ULF1841_llRSw&playnext=1


Executing the Strategy Design Pattern
http://www.youtube.com/watch?v=mmiWFcjMTLw&feature=autoplay&list=ULvYByr2u8gqk&playnext=2
verbs are objects now


The strategy pattern is a behavioral design pattern that allows you to decide which course of action a program should take, based on a specific context during runtime. You encapsulate two different algorithms inside two classes, and decide at runtime which strategy you want to go with.
http://net.tutsplus.com/articles/general/a-beginners-guide-to-design-patterns/

Iterator Pattern

Intent

Iterator Pattern provides a way to access the elements of an aggregate object sequentially without exposing its underlying representation


We use iterators quite frequently in everyday life. For example, remote control of TV. We just pick up the TV remote control and start pressing Up and Down or Forward and Back keys to iterate through the channels.


Motivation
Need to traverse different data structures so that algorithms can be defined that are capable of interfacing with each transparently.



Reference:
http://kapilnevatia.blogspot.com/2011/12/iterator-pattern.html





Saturday, June 16, 2012

dependency vs association


Dependency is normally created when you receive a reference to a class as part of a particular operation / method.
Dependency indicates that you may invoke one of the APIs of the received class reference and any modification to that class may break your class as well.
Dependency is represented by a dashed arrow starting from the dependent class to its dependency.
Multiplicity normally doesn’t make sense on a Dependency.

http://nirajrules.wordpress.com/2011/07/15/association-vs-dependency-vs-aggregation-vs-composition/

One class depends on another if the latter is a parameter variable or local variable of a method of the former.
This is different from an association, where an attribute of the former is an instance of the latter.

http://en.wikipedia.org/wiki/Class_diagram#Analysis_stereotypes

Dependency


Dependency is a weaker form of relationship which indicates that one class depends on another because it uses it at some point of time

One class depends on another if the latter is a parameter variable or local variable of a method of the former.

This is different from an association, where an attribute of the former is an instance of the latter.

http://en.wikipedia.org/wiki/Class_diagram#Analysis_stereotypes



  • Dependency relationships


a dependency is displayed in the diagram editor as a dashed line with an open arrow that points from the client model element to the supplier model element.

a dependency relationship is a relationship in which changes to one model element (the supplier) impact another model element (the client). You can use dependency relationships in class diagrams, component diagrams, deployment diagrams, and use case diagrams.


Example
In an e-commerce application, a Cart class depends on a Product class because the Cart class uses the Product class as a parameter for an add operation. In a class diagram, a dependency relationship points from the Cart class to the Product class. The Cart class is, therefore, the client model element, and the Product class is the supplier model element. This relationship indicates that a change to the Product class might require a change to the Cart class

http://publib.boulder.ibm.com/infocenter/rsdvhelp/v6r0m1/index.jsp?topic=%2Fcom.ibm.xtools.modeler.doc%2Ftopics%2Fcdepend.html

bi-directional association

For instance, a flight class is associated with a plane class bi-directionally

Realization


In java when one class implements and interface it is called realization, the class realizes the interface.

In UML modeling, a realization relationship is a relationship between two model elements, in which one model element (the client) realizes (implements or executes) the behavior that the other model element (the supplier) specifies

a realization is displayed in the diagram editor as a dashed line with an unfilled arrowhead that points from the client (realizes the behavior) to the supplier (specifies the behavior).
http://publib.boulder.ibm.com/infocenter/rsmhelp/v7r0m0/index.jsp?topic=/com.ibm.xtools.modeler.doc/topics/creal.html

Generalization


The generalization relationship is also known as the inheritance or "is a" relationship.
When one class inherits or extends another class, it is called Generalization.

composition vs aggregation


  • composition vs aggregation

Composition is more restrictive.
When there is a composition between two objects, the composed object cannot exist without the other object.

This restriction is not there in aggregation.

A Library contains students and books.
Relationship between library and student is aggregation.
Relationship between library and book is composition.
A student can exist without a library and therefore it is aggregation
A book cannot exist without a library and therefore its a composition.

http://javapapers.com/oops/association-aggregation-composition-abstraction-generalization-realization-dependency/


  • composition vs aggregation
composition is stronger than aggregation relation
in composition a part only belongs to a whole
if you destroy a building you destroy a room as well

in aggregation relation this is different because if you destroy a band musician can continue to exist




  • What is the difference between aggregation and composition?


Aggregation 
Aggregation is an association in which one class
belongs to a collection. This is a part of a whole
relationship where a part can exist without a whole.
For example a line item is a whole and product is a
part. If a line item is deleted then corresponding
product need not be deleted. So aggregation has a
weaker relationship.

Composition
Composition is an association in which one class belongs to a
collection. This is a part of a whole relationship where a part
cannot exist without a whole. If a whole is deleted then all parts are
deleted. For example An order is a whole and line items are parts.
If an order is deleted then all corresponding line items for that
order should be deleted. So composition has a stronger
relationship.


Composition


Composition is a stronger variant of the "owns a" or association relationship
composition is more specific than aggregation.
It is represented with a solid diamond shape.
Composition has a strong life cycle dependency between instances of the container class and instances of the contained class(es)
If the container is destroyed, normally every instance that it contains is destroyed as well

Aggregation


Aggregation is a variant of the "has a" or association relationship;
aggregation is more specific than association.
It is an association that represents a part-whole relationship which means that one object contains another object.
Aggregation can occur when a class is a collection or container of other classes,
but where the contained classes do not have a strong life cycle dependency on the container--essentially

Stereotypes


stereotypes are used to show how this element of a class is specialized

4.03_Stereotypes
http://www.youtube.com/watch?v=g7O6R8loCss&feature=relmfu


Visibility


  • Visibility
To specify the visibility of a class member (i.e., any attribute or method)

All the Visibility of a Class Members Are:
+         Public 
-         Private 
#         Protected 
~         Package
/         Derived
underline Static


4.02_Attributes & Operations
http://www.youtube.com/watch?v=Brjle3R_iXA&feature=relmfu


reflexive (recursive) association



a class can be associated with itself

Association


When two objects are associated, one object will be having a variable that points to the other object


 Association is a relationship type between classes
"has a " relationship
manager has an employee or an employee has a manager
manager manages an employee or an employee works for a manager


There are four different types of association

  1.  bi-directional
  2.  uni-directional
  3.  Aggregation (includes Composition aggregation) 
  4.  Reflexive( Recursive)



4.04_Associations & Multiplicity
http://www.youtube.com/watch?v=eDO-okP-kaU&feature=relmfu
http://en.wikipedia.org/wiki/Class_diagram#Analysis_stereotypes


object oriented software system


  • object oriented software system
usecase view(requirements of system)
design view
process view
implementation view
deployment view





UML


  • UML,unified modelling language
visualizing,constructing and documenting all parts of system

UML Views of the World


  • UML Views of the World


  1. Use Case Model
  2. Static Models
  3. Interaction Models



  • Use Case Model


  1. use case diagram
  2. use cases



  • Use Case Diagram

initial system model
provides a graphical representation of services the system will provide
inception phase

actor:person,system etc
use case:a function of value for the actor
communication:link between actor and use case


  • Use Cases

represent function as experienced by the actor
eloboration phase



  • Static Models: show the structure of the system

  1. Class
  2. Object
  3. Package
  4. Component
  5. Deployment



  • Class Diagram

shows relationship between classes
elaboration phase


  • Object Diagram

used to give an example of how a system will look like under specific circumstances


  • Package Diagram

depicts the dependencies between the packages that make up a model.


  • Component Diagram

depicts how components are wired together to form larger components and or software systems.


  • Deployment Diagram

models the physical deployment of artifacts on nodes.




  • Interaction Models :shows the interaction of the system


  1. Sequence
  2. Communication
  3. Activity
  4. State Machine



  • Sequence Diagram

kind of interaction diagram that shows how processes operate with one another and in what order
represents sequence of events
show messages passing between objects


  • Communication(Collaboration) diagram

relationships between classes


  • Activity Diagram

flowchart with object notation
represents task activity


  • State Machine Diagram

shows how activities change the state of an object




Reference:
http://en.wikipedia.org/wiki/Deployment_diagram

RUP


  • RUP presents Software Architecture 4+1 views
logical view
implementation view
use-case view
process view
deployment view



  • RUP ,rational unified process (software development process)
inception
elaboration
construction
transition



Reference:
http://www.jkang.com/0602-574/ooad/sld001.htm

uml interview questions-1



  • Define UML?

Unified Modeling Language, a standard language for designing and documenting a system in an object-oriented manner
It has nine diagrams which can be used in design document to express design of software architecture.


  • Can you explain use case diagrams?

Use case diagram answers what system does from the user point of view.
Use case answer ‘What will the system do?


Scenario: A scenario is a sequence of events which happen when a user interacts with the system.
Actor: Actor is the who of the system, in other words the end user.
Use Case: Use case is task or the goal performed by the end user


  • Can you explain class diagrams?

Class is basically a prototype which helps us create objects.


  • Multiplicity?

Multiplicity can be termed as classes having multiple associations or one class can be linked to instances of many other classes.

  • Can you explain object diagrams in UML?

Classes come to live only when objects are created from them. Object diagram gives a pictorial representation of class diagram at any point of time.


  • Can you explain sequence diagrams?

Sequence diagram shows interaction between objects over a specific period time

http://www.codeproject.com/Articles/28445/UML-Interview-Questions-Part-1#Canyouexplainusecasediagrams







  • What are the different views that are considered when building an object-oriented software system?

Normally there are 5 views.

Use Case view - This view exposes the requirements of a system.
Design View - Capturing the vocabulary.
Process View - modeling the distribution of the systems processes and threads.
Implementation view - addressing the physical implementation of the system.
Deployment view - focus on the modeling the components required for deploying the system




  • What are the different views that are commonly used when developing Software in Java?

A) 1) Use Case View - Describes the system from the User's point of view, Describes the various functionalities expected from the system to be developed and how user is going to interact with those features.
2) Class Diagram - Shows graphically the relationships between classes and packages.
3) Sequence Diagram - Shows the sequence of method calls and interactions between classes.
4) Component Diagram - Shows the components within the system and the interaction between components.

http://www.javajotter.net/uml/interview_questions/umlinterviewquestions.php


  • What are diagrams? 

Diagrams are graphical representation of a set of elements


  • How are the diagrams divided? 

The nine diagrams are divided into static diagrams and dynamic diagrams.

Static Diagrams (Also called Structural Diagram):
Class diagram, Object diagram, Component Diagram, Deployment diagram.

Dynamic Diagrams (Also called Behavioral Diagrams):
Use Case Diagram, Sequence Diagram, Collaboration Diagram, Activity diagram, Statechart diagram.



  • What are the major three types of modeling used? 

Major three types of modeling are structural, behavioral, and architectural.



  • the different kinds of modeling diagrams used?


Use case diagram
Class Diagram
Object Diagram
Sequence Diagram
statechart Diagram
Collaboration Diagram
Activity Diagram
Component diagram
Deployment Diagram




  • What is SDLC? 

SDLC is Software Development Life Cycle.
SDLC of a system included processes that are Use case driven, Architecture centric and Iterative and Incremental.
This Life cycle is divided into phases.
Phase is a time span between two milestones.
The milestones are Inception, Elaboration, Construction, and Transition.
Process Workflows that evolve through these phase are Business Modeling, Requirement gathering, Analysis and Design, Implementation, Testing, Deployment.
Supporting Workflows are Configuration and change management, Project management


  • What are Relationships? 


There are different kinds of relationships:
Dependencies
Generalization
Association


Dependencies are relations ships between two entities that that a change in specification of one thing may affect another thing
Most commonly it is used to show that one class uses another class as an argument in the signature of the operation

Generalization is relationships specified in the class subclass scenario, it is shown when one entity inherits from other.

Associations are structural relationships that are: a room has walls, Person works for a company
Aggregation is a type of association where there is a has a relation ship,
That is a room has walls, if there are two classes room and walls then the relation ship is called a association and further defined as an aggregation.



http://www.techinterviews.com/uml-interview-questions-and-answers



  • What is Association?


Association is a relationship between two classes.
In this relationship the object of one instance perform an action on behalf of the other class.
The typical behaviour can be invoking the method of other class and using the member of the other class.

public class MyMainClass{

public void init(){

new OtherClass.init();
}

}




  • What is Aggregation?

Aggregation has a relationship between two classes.
In this relationship the object of one class is a member of the other class.
Aggregation always insists for a direction.

public class MyMainClass{

OtherClass otherClassObj = new OtherClass();




http://www.java-questions.com/oops_interview_questions.html
http://www.tutorialspoint.com/java/java_encapsulation.htm
http://www.interview-questions-java.com/
http://www.janeg.ca/scjp/overload/poly.html


8 Core Beliefs of Extraordinary Bosses


8 Core Beliefs of Extraordinary Bosses

1. Business is an ecosystem, not a battlefield.

2. A company is a community, not a machine.

3. Management is service, not control.
They push decision making downward, allowing teams form their own rules and intervening only in emergencies.

4. My employees are my peers, not my children
Average bosses see employees as inferior, immature beings who simply can't be trusted if not overseen by a patriarchal management.
Employees take their cues from this attitude, expend energy on looking busy and covering their behinds.

5. Motivation comes from vision, not from fear.
Average bosses see fear--of getting fired, of ridicule, of loss of privilege--as a crucial way to motivate people.
As a result, employees and managers alike become paralyzed and unable to make risky decisions.

6. Change equals growth, not pain.

7. Technology offers empowerment, not automation
trengthen management control and increase predictability

8. Work should be fun, not mere toil

http://www.inc.com/geoffrey-james/8-core-beliefs-of-extraordinary-bosses.html

5 Toxic Beliefs That Ruin Careers



5 Toxic Beliefs That Ruin Careers

1. My self-worth is based on what others think of me.

2. My past equals my future.
When some people experience a series of setbacks, they assume that their goals are not achievable.
Over time, they become dispirited and discouraged, and avoid situations where failure is a risk.
Because any significant effort entails risk, such people are then unable to make significant achievements

3. My destiny is controlled by the supernatural.
Some people believe that their status in life–or even their potential as a human being–is determined by luck, fate, or divine intervention.
This all-too-common (and ultimately silly) belief robs such people of initiative, making them passive as they wait for their "luck" to change.

4. My emotions accurately reflect objective reality.

5. My goal is to be perfect or do something perfectly.
Because perfection is unattainable, the people who seek it are simply setting themselves up for disappointment.
Perfectionists blame the world (and everything in it) rather than doing what's necessary to accomplish extraordinary results.
That's why "successful perfectionist" is an oxymoron


http://www.inc.com/geoffrey-james/5-toxic-beliefs-that-ruin-careers.html?utm_source=twitterfeed&utm_medium=twitter&utm_campaign=Feed%3A+inc%2Fheadlines+%28Inc.com+Headlines%29


Bouncing Back from Job Loss: The 7 Habits of Highly Effective Job Hunters

Bouncing Back from Job Loss: The 7 Habits of Highly Effective Job Hunters

if you look at job loss, like any setback from an enlarged perspective, you realize that success in life is measured far less by our opportunities than by how we respond to life’s setbacks and challenges.

The challenge people in that situation face is how they handle not only the loss of their job, but the many emotions that can arise. These range from a sense of humiliation, failure and vulnerability, to anxiety, resentment and self-pity. Sure, losing your job can be a blow to your back pocket, but it’s often an even bigger blow to your ego and self worth.

When it comes to a successful job hunt, attitude is everything.  A proactive and positive mindset will differentiate you from the masses, making all the difference in how “lucky” you get in an unlucky economy

1. Stay future-focused

2. Don’t let your job status define you.
Who you are is not what you do. Never was. Never will be.
People who interpret losing their job as a sign of personal inadequacy or failure are less likely to ‘get back on the horse’ in their job hunt than those who interpret it as an unfortunate circumstance that provided a valuable opportunity to grow in self-awareness, re-evaluate priorities and build resilience.

3. Prioritize self-care.
mental and emotional resilience requires physical resilience
(After all, you now have no excuse that you don’t have time for exercise.)
Studies have found that exercise builds resilience, leaving you more immune to stress.
just do something that lifts your spirits

4. Surround yourself with positive people
Emotions are contagious.
The people around you impact how you see yourself, your situation and what you do to improve it
Surround yourself with people who lift you up, and avoid those who don’t.
Let them know that while you may not have chosen your circumstances, you are confident that with time and effort, you will all pull through together, and be all the stronger and wiser for it.

5. Tap your network

6. Treat finding a job as a job.
Sure you have more time on your hands than you had before, but you will be amazed at how little you can do in a day if you aren’t intentional about what you want to get done
Then prioritize, structure your day and treat finding a job as a job.


7. Extend kindness.
extending kindness toward others makes us feel good.
scientists have found that acts of kindness produce some of the same “feel good” chemicals in the brain as anti-depressants
In addition, when we give our time to help others, it helps us stop dwelling on our own problems, and makes us realize how much we have to be thankful for.

http://www.forbes.com/sites/womensmedia/2012/06/12/bouncing-back-from-job-loss-the-7-habits-of-highly-effective-job-hunters/


class diagram


In software engineering, a class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among the classes.

A relationship is a general term covering the specific types of logical connections found on class and object diagrams. 

UML shows the following relationships:
  • Instance level relationships
  • Class level relationships
  • General relationship


1) Instance Level Relationships
a. Association
b. Aggregation
c. Composition

2) Class Level Relationships
a. Generalization
b. Realization

3) General Relationships
a. Dependency
b. Multiplicity

Thursday, June 14, 2012

New dimensions in UML2.0


  • New dimensions in UML2.0


The major difference is the enhancement and additional features added to the diagrams in UML2.0

Sequence diagram is a time dependent view of the interaction between objects to accomplish a behavioral goal of the system. The time sequence is similar to the earlier version of sequence diagram.

Communication diagram is a new name added in UML2.0. A Communication diagram is a structural view of the messaging between objects, taken from the Collaboration diagram concept of UML 1.4 and earlier versions. This can be defined as a modified version of collaboration diagram.

Interaction Overview diagram is also a new addition in UML2.0. An Interaction Overview diagram describes a high-level view of a group of interactions combined into a logic sequence, including flow-control logic to navigate between the interactions.

Timing diagram is also added in UML2.0. It is an optional diagram designed to specify the time constraints on messages sent and received in the course of an interaction.

if we analyze the new diagrams then it is clear that all the diagrams are created based upon the interaction diagrams described in the earlier versions

http://www.tutorialspoint.com/uml/uml_2_overview.htm





  • some of the new notations added to the class diagram from UML 1.x.


Instances
When modeling a system's structure it is sometimes useful to show example instances of the classes.
To model this, UML 2 provides the instance specification element, which shows interesting information using example (or real) instances in the system.

However, merely showing some instances without their relationship is not very useful; therefore, UML 2 allows for the modeling of the relationships/associations at the instance level as well

http://www.ibm.com/developerworks/rational/library/content/RationalEdge/sep04/bell/#N1031B

Monday, June 11, 2012

JavaServer Pages Standard Tag Library

JavaServer Pages Standard Tag Library (JSTL) encapsulates as simple tags the core functionality common to many Web applications. JSTL has support for common, structural tasks such as iteration and conditionals, tags for manipulating XML documents, internationalization tags, and SQL tags. It also provides a framework for integrating existing custom tags with JSTL tags. 


JSTL 1.2 is part of the Java EE 5 platform


http://www.oracle.com/technetwork/java/index-jsp-135995.html

Friday, June 8, 2012

Denormalization


Denormalization

Denormalization on the contrary is the process of adding redundant data to speed up complex queries involving multiple table JOINS. Data is included in one table from another in order to eliminate the second table which reduces the number of JOINS in a query and thus achieves performance.

Only one valid reason exists for denormalizing a relational design - to enhance performance. The sacrifice to performance is that you increase redundancy in a database.

References:
http://www.indiabix.com/technical/dbms-basics/7
http://www.techpreparation.com/mysql-interview-questions-answers1.htm
http://www.dotnetfunda.com/interview/exclusive/showcatquestion.aspx?category=38


In computing, denormalization is the process of attempting to optimise the read performance of a database by adding redundant data or by grouping data.[1][2] In some cases, denormalisation helps cover up the inefficiencies inherent in relational database software. A relational normalised database imposes a heavy access load over physical storage of data even if it is well tuned for high performance.

http://en.wikipedia.org/wiki/Denormalization



Denormalization means allowing redundancy in a table. The main benefit of denormalization is improved performance with simplified data retrieval and manipulation. This is done by reduction in the number of joins needed for data 


Monday, June 4, 2012

string literal vs string object


when you use new String("...") you get a new string object.

In this example both string literals refer the same object:

String a = "abc";
String b = "abc";
System.out.println(a == b);  // True

Here two different objects are created and they have different references:

String c = new String("abc");
String d = new String("abc");
System.out.println(c == d);  // False
In general you should use the string literal notation when possible. It is easier to read and it gives the compiler a chance to optimize your code.

Reference:
http://stackoverflow.com/questions/3297867/difference-between-string-object-and-string-literal









  •    the String class creates a pool of Strings

    when you create a String by using the new operator or by using the + and += operators (the string is computed at runtime) you are implicitly telling the compiler to create a new String object
    when you create a String by assigning a string literal the compiler searches the existing string pool for an exact match. If it finds one, a new string is NOT created. Instead the variable is assigned a reference to the existing pooled string.
 
    http://www.janeg.ca/scjp/oper/string.html



public class compareStrings {


public static void main(String[] args) {

/*
* string literal example
* when you create a String by assigning a string literal the compiler searches the existing string pool for an exact match.
* If it finds one, a new string is NOT created. Instead the variable is assigned a reference to the existing pooled string
*/
String str1="abc";
String str2="abc";



if (str1==str2)
{
System.out.println("str1=str2");
}
else
{
System.out.println("str1 not str2");
}



//to actually compare the contents of String objects use the String method equals()
if (str1.equals(str2)) {
System.out.println("str1=str2");
} else {
System.out.println("str1 not str2");
}



}

}




output:

str1=str2
str1=str2




public class compareStrings {


public static void main(String[] args) {




/*
* Here two different string objects are created and they have different references
* when you use new String("...") you get a new string object
* when you create a String by using the new operator or by using the + and += operators (the string is computed at runtime)
* you are implicitly telling the compiler to create a new String object
*/

String str1=new String("abc");
String str2=new String("abc");


if (str1==str2)
{
System.out.println("str1=str2");
}
else
{
System.out.println("str1 not str2");
}



//to actually compare the contents of String objects use the String method equals()
if (str1.equals(str2)) {
System.out.println("str1=str2");
} else {
System.out.println("str1 not str2");
}



}

}


output:

str1 not str2
str1=str2





  • Comparison of Objects with equals 

 
    == relational operator is used to compare primitive data types
 
int a = 5;
int b = 5;

if (a == b)
System.out.println("equal");
else
System.out.println("not equal");

Output is "equal".



"==" operator works only with primitive data types, does not work if we use wrapper classes of primitive data types

Integer a = new Integer(5);
Integer b = new Integer(5);

if (a == b)
System.out.println("equal");
else
System.out.println("not equal");

Output is "not equal".

"==" operator is not applicable for objects because it compares  references of objects not contents of objects
comparison of contents of objects there is "equals" method in each object

wrapper class example

Integer a = new Integer(5);
Integer b = new Integer(5);

if (a.equals(b))
System.out.println("equal");
else
System.out.println("not equal");

Output is "equal".


This "equals" work fine for wrapper classes but does not run correctly for custom classes because it compares two object references by default just like "==" operator.
To change behaviour of "equals" we will have to override it in our classes

http://javainnovations.blogspot.com/2008/05/comparison-of-objects-with-equals.html




  • equals method is overriden in all wrapper classes and String class as well. 

the StringBuffer class doesnt overrides it.


http://www.coderanch.com/t/241896/java-programmer-SCJP/certification/equals-Wrapper-Classes

public class TestWrapper {

/**
* @param args
*/
public static void main(String[] args) {
// TODO Auto-generated method stub

Integer i=new Integer("1");
Integer j=new Integer("1");
String s=new String("1");
String s1="1";
StringBuffer sb=new StringBuffer("1");
StringBuffer sb1=new StringBuffer("1");
 
System.out.println(i==j);         //false
System.out.println(i.equals(j));   //true  
System.out.println(s==s1);          //false
System.out.println(s.equals(s1));   //true
System.out.println(sb==sb1);        //false
System.out.println(sb.equals(sb1)); //false
System.out.println(sb==sb);          //true
System.out.println(sb.equals(sb));   //true
System.out.println(sb1==sb1);        //true
System.out.println(sb1.equals(sb1)); //true


}

}





  • String and wrapper classes have override the equals method in Object class

Primitive values in Java are not objects.
In order to manipulate these values as objects, the java.lang package provides a wrapper class for each of the primitive data types
All wrapper classes are final.
The objects of all wrapper classes that can be instantiated are immutable,


Wrapper Comparison, Equality, and Hashcode

Each wrapper class (except Boolean) defines the following method:
int compareTo(WrapperType obj2)


Each wrapper class (except Boolean) also implements the Comparable interface, which defines the following method:
int compareTo(Object obj2)
This method is equivalent to the compareTo(WrapperType) method when the current object and the object denoted by the argument obj2 have the same WrapperType.




Each wrapper class overrides the equals() method from the Object class.
The overriding method compares two wrapper objects for object value equality.
boolean equals(Object obj2)


Each wrapper class overrides the hashCode() method in the Object class.
The overriding method returns a hash value based on the primitive value in the wrapper object.
int hashCode()

http://etutorials.org/cert/java+certification/Chapter+10.+Fundamental+Classes/10.3+The+Wrapper+Classes/



Sunday, June 3, 2012

Prepare Yourself Mentally and Emotionally for Your Job Search

 it’s important not to neglect the mental and emotional preparation that is also necessary

Rehearse
anticipate some of the questions the interviewer will ask, or that you think he or she will ask
Relaxation Exercises
They help you get your attention focused, centered, and calm. Deep breathing is one such exercise; meditation takes it a bit further along the preparedness scale
Remember – It’s Not Personal
So before your interview, go over how you will respond if the answer is no.
Have some steps planned out and some practical things you can do in the face of rejection.
This may make you more relaxed anyway, and you won’t appear desperate to the interviewer.
Visualization
Get a good mental picture of what your position will look like.

Reference:
http://jobstar.info/prepare-yourself-mentally-and-emotionally-for-your-job-search/?goback=.gde_1698247_member_120807357

Tuesday, May 29, 2012

perl interview questions

  • Explain the difference between 'my' and 'local' variable scope declarations?

Both of them are used to declare local variables.
The variables declared with 'my' can live only within the block and cannot gets its visibility inherited fucntions called within that block, but one defined as 'local' canlive within the block and have its visibility in the functions called within that block.




'my' creates a new variable, 'local' temporarily amends the value of a variable

There is a subtle difference.

In the example below, $::a refers to $a in the 'global' namespace.

$a = 3.14159;
{
local $a = 3;
print "In block, $a = $a ";
print "In block, $::a = $::a ";
}
print "Outside block, $a = $a ";
print "Outside block, $::a = $::a ";

# This outputs
In block, $a = 3
In block, $::a = 3
Outside block, $a = 3.14159
Outside block, $::a = 3.14159
[download]
ie, 'local' temporarily changes the value of the variable, but only within the scope it exists in.

so how does that differ from 'my'? 'my' creates a variable that does not appear in the symbol table, and does not exist outside of the scope that it appears in. So using similar code:

$a = 3.14159;
{
my $a = 3;
print "In block, $a = $a ";
print "In block, $::a = $::a ";
}
print "Outside block, $a = $a ";
print "Outside block, $::a = $::a ";

# This outputs
In block, $a = 3
In block, $::a = 3.14159
Outside block, $a = 3.14159
Outside block, $::a = 3.14159
[download]
ie, 'my' has no effect on the global $a, even inside the block.

http://www.coolinterview.com/interview/6205/






  • what is meant by a 'pack' in perl?

Pack Converts a list into a binary representation. Takes an array or list of values and packs it into a binary structure

http://discuss.itacumens.com/index.php?topic=37847.0




  • What are scalar data and scalar variables?

Scalar means a single thing, like a number or string

http://www.toppersarena.com/index.php?option=com_content&view=article&id=217:perl-interview-questions-and-answers&catid=36:blog-section&Itemid=49



  • What is a hash?

conventions remain the same - any combination of letters, numbers and the underscore characte
%special_events
A hash is also called an associative array, or an array where each value is associated with a corresponding key
%contactInfo = ('name', 'Bob', 'phone', '111-111-1111');
http://www.techinterviews.com/perl-interview-questions-and-answers
http://www.onesmartclick.com/interviews/perl-programming-interview-questions-answers.html




What does the command ‘use strict’ do and why should you use it?

#!/usr/local/bin/perl -w
use strict;

This will help you (really, it will force you) to write better, cleaner code.
Adding the -w switch to the perl interpreter will cause it to spit out warnings on uninitialized variables
'use strict' turns on the 'strict' pragma which will make you declare your variables with the my keyword
'use strict' also tosses up errors if your code contains any barewords that can't be interpreted in their current context.

http://perl.about.com/b/2006/09/21/why-you-should-use-strict.htm





  • "Use strict" is one of the pragma used for checking the variable scope and syntax


Eg: You can write a program like this:

$x=100
print $x

But if you use strict pragma, then you have to be very
specific while using variables

use strict;
my $x=100; ##look at the usage of scope like my,local,our
print $x;

http://www.allinterview.com/showanswers/16873.html






  • Explain the difference between use and require.


The use statement works at compile time, require at run time. So if you have a module that does a lot in a begin block and you don't really need it in all cases, then it's clever to "require" it there where you want to use it but don't "use" it. So you don't have to wait for all that initializations of that module in case you don't need it.

The differences are many and often subtle:
use only expects a bareword, require can take a bareword or an expression
use is evaluated at compile-time, require at run-time
use implicitly calls the import method of the module being loaded, require does not
use excepts arguments in addition to the bareword (to be passed to import), require does not
use does not behave like a function (i.e can't be called with parens, can't be used in an expression, etc), whereas require does
So they behave differently but achieve the same goal. Then there's a list of cultural differences in addition to the technical differences, but they're not so hard and fast.

http://www.perlmonks.org/?node_id=412860




  • What purpose does each of the following serve: -w, strict, - T ?

-w enables the warnings mode in perl-T is enables the Taint mode it performs some checks howyour program is using the data passed to itTurn on strict mode to make Perl check for common mistakes.

http://www.scribd.com/doc/1184228/Perl-Interview


-w:Enables warnings.Turning on warnings will make Perl yelp and complain at a huge variety of things that are almost always sources of bugs in your programs.

-t:Perl offers a mechanism called taint that marks any variable that the user can possibly control as being insecure. This includes user input, file input and environment variables.

Strict: It makes you declare all your variables (``strict vars''), and it makes it harder for Perl to mistake your intentions when you are using subs (``strict subs'').


  • Difference between for & foreach ?
For and foreach both are for looping the code but if you want to use array in place of scalar for loop, you have to use foreach keyword

  • What is a subroutine?
subroutine is a reusable piece of code.


  • Why we use Perl?
1.Perl is a powerful free interpreter.
2.Perl is portable, flexible and easy to learn.
-For shell scripting
-For CGI 
-Tons of scripts are available.
-Easy development
-Enormous big support script archive like CPAN
-No one starts to write a Perl scripts from scratch, you choose one from an archive and modify that.
-It is a "mature" scripting language.
-You may find Perl interpreter on every mission critical environment
-Easy to learn


  • what's hash?
Hash in basically used to comment the script line.
A hash is and unordered set of key/value pairs that you access using strings (keys) as subscripts, to look up the scalar value corresponding to a given key.


  • Name all the prefix dereferencer in perl?
The symbol that starts all scalar variables is called a prefix dereferencer. The different types of dereferencer are.
(i) $-Scalar variables
(ii) %-Hash variables
(iii) @-arrays
(iv) &-subroutines
(v) Type globs-*myvar stands for @myvar, %myvar.




  • What's the difference between grep and map in Perl?

grep returns those elements of the original list that match the expression, while map returns the result of the expression applied to each element of the original list.
http://perlknowledge.blogspot.com/2010/12/perl-basic-interview-question-and.html




how to perl on linux



@variables



A variable is defined by the ($) symbol (scalar)
the (@) symbol (arrays)
the (%) symbol (hashes)


Scalar variables are simple variables containing only one element--a string, a number, or a reference

Strings may contain any symbol, letter, or number.
Numbers may contain exponents, integers, or decimal values.
The bottom line here with scalar variables is that they contain only one single piece of data


Arrays contain a list of scalar data (single elements).

Hashes are complex lists with both a key and a value part for each element of the list.

Reference:
http://www.tizag.com/perlT/perlvariables.php



$a=1;
($a,$b)=(7,8);

$nummer1 =3;
$string1="estamboel";

print "$string1 $nummer1 \n";

print "$string1 + $nummer1 \n";

Reference:

http://www.youtube.com/watch?v=y25VxNiGc2M&feature=autoplay&list=PLE7511681ABEA8635&playnext=2





@syntax

File names, variables, and arrays are all case sensitive

'#' sign. Any words, spaces, or marks after a pound symbol will be ignored

use the backslash (\) character to escape any type of character that might interfere with our code



@strings

There is no limit to the size of the string, any amount of characters
string can be used with single or double quotations

@numbers

Numbers exist as real numbers, float, integers, exponents, octal, and hexidecimal numbers

@arrays

sequential number arrays
Rather than typing out each element when counting to 100 for example
@100 = (1 .. 100);

finding the length of an array
set the array to a scalar variable, then just print the new variable
@nums = (1 .. 20);
$nums = @nums;


adding and removing elements

push() - adds an element to the end of an array.
unshift() - adds an element to the beginning of an array.
pop() - removes the last element of an array.
shift() - removes the first element of an array.

Function Definition
push(@array, Element) Adds to the end of an array
pop(@array) Removes the last element of the array
unshift(@array, Element) Adds to the beginning of an array
shift(@array) Removes the first element of an array
delete $array[index] Removes an element by index number






how to run simple perl code on linux

Platform
Red Hat Enterprise Linux 5 (RHEL 5)

@Locate where the perl is installed.you can try where and which commands


[yeniceri@localhost ~]$ whereis perl
perl: /usr/bin/perl     /usr/share/man/man1/perl.1.gz


[yeniceri@localhost ~]$ which perl
/usr/bin/perl


@create a new file and type the following code

[yeniceri@localhost ~]$ vi test.pl 

#!/usr/bin/perl
print "hello world \n";

@execute test.pl

[yeniceri@localhost ~]$ perl test.pl 
hello world 

there's another way but you should grant access first


[yeniceri@localhost ~]$ ls -l test.pl
-rw-rw-r-- 1 yeniceri yeniceri 71 May 29 04:31 test.pl
[yeniceri@localhost ~]$ chmod u+x test.pl
[yeniceri@localhost ~]$ ls -l test.pl
-rwxrw-r-- 1 yeniceri yeniceri 71 May 29 04:31 test.pl
[yeniceri@localhost ~]$ ./test.pl
hello world


Reference;
http://www.tizag.com/perlT/perlvariables.php




Spring AOP



aspects get executed just before related objects run
aspects look like the way triggers work in the database
according to spring configuration files before a method is executed spring configuration file is checked.

aspect oriented programming is different because if there are three objects and these three objects share a common class to use a method you have to extend or make
references as what happens normally in object oriented programming.however in aspect programming you don't need to do these.you create special
classes called aspects and a configuration file.whenever few objects invoke a method before objects are executed aspect configuration file checks on them and then run the aspect class which is also referenced in aspect configuration file

Reference:
http://www.youtube.com/watch?v=QdyLsX0nG30&list=PLE37064DE302862F8&index=1&feature=plpp_video

Wednesday, May 9, 2012

why JPA?




Why JPA?

A fundamental question for many Java developers is "Why JPA?
 Why do I need to know how to use this API when object-relational mapping tools like Hibernate and Toplink are already available?"

The answer is that JPA is not a new technology; rather, it has collected the best ideas from existing persistence technologies like Hibernate, TopLink, and JDO.

The result is a standardized specification that helps you build a persistence layer that is independent of any particular persistence provider.

http://www.javaworld.com/javaworld/jw-01-2008/jw-01-jpa1.html





The Java Persistence API - A Simpler Programming Model for Entity Persistence

A major enhancement in EJB technology is the addition of the new Java Persistence API, which simplifies the entity persistence model and adds capabilities that were not in EJB 2.1 technology.

The Java Persistence API deals with the way relational data is mapped to Java objects ("persistent entities"), the way that these objects are stored in a relational database so that they can be accessed at a later time, and the continued existence of an entity's state even after the application that uses it ends.

In addition to simplifying the entity persistence model, the Java Persistence API standardizes object-relational mapping


The Java Persistence API draws on ideas from leading persistence frameworks and APIs such as Hibernate, Oracle TopLink, and Java Data Objects (JDO), and well as on the  earlier EJB container-managed persistence


The Java Persistence API simplifies the programming model for entity persistence and adds capabilities that were not in EJB 2.1.

Here's a quick list of its simplifications and additions:

Provides cleaner, easier, standardized object-relational mapping
Eliminates the need for lookup code
Adds support for inheritance, polymorphism, and polymorphic queries.
Provides a Java Persistence query language -- an enhanced EJB QL


http://www.oracle.com/technetwork/articles/javaee/jpa-137156.html

Tuesday, May 8, 2012

What is software architecture of EJB?



Session and Entity EJBs consist of 4 and 5 parts respetively:

1. A remote interface (a client interacts with it),

2. A home interface (used for creating objects and for declaring business methods),

3. A bean object (an object, which actually performs business logic and EJB-specific operations).

4. A deployment descriptor (an XML file containing all information required for maintaining the EJB) or a set of deployment descriptors (if you are using some container-specific features).

5.A Primary Key class - is only Entity bean specific.

What makes J2EE suitable for distributed multitiered applications?


What makes J2EE suitable for distributed multitiered applications?

The J2EE platform uses a multitiered distributed application model. Application logic is divided into components according to function, and the various application

components that make up a J2EE application are installed on different machines depending on the tier in the multitiered J2EE environment to which the application component belongs


Client-tier components run on the client machine.
Web-tier components run on the J2EE server.
Business-tier components run on the J2EE server.
Enterprise information system (EIS)-tier software runs on the EIS server.

What are the components of J2EE application?


What are the components of J2EE application?

Application clients and applets are client components.
Java Servlet and JavaServer Pages technology components are web components.
Enterprise JavaBeans components (enterprise beans) are business components.

Are JavaBeans J2EE components?


Are JavaBeans J2EE components?
No.JavaBeans components written for the J2EE platform have instance variables and get and set methods for accessing the data in the instance variables.

Differences between EJB 3.0 and EJB 2.1


Differences between EJB 3.0 and EJB 2.1

EJB2.0 has Deployment descriptors but in EJB3.0 has no Deployment Descriptors.
EJB2.0 we have to write Home and Remote Interfaces But in EJB3.0 No need to write Home and remote interfaces

Compared to EJB 2.1, EJB 3.0 simplifies the process of creating Enterprise JavaBean applications.

The underlying concept of the EJB 3.0 specification centers on a plain old Java™ object (POJO) programming model that uses Java annotations to capture information that deployment descriptors used to contain

Deployment descriptors are now optional in most cases.

session beans also no longer require EJB-specific component interfaces either.

EJB 3.0 has introduced a lightweight entity bean persistence mechanism through the Java Persistence API. These entities are POJO based and can then be run outside of an EJB container and do not require any interfaces or EJB code in them

What is the EAR file?

An EAR file is a standard JAR file with an .ear extension, named from Enterprise ARchive file. A J2EE application with all of its modules is delivered in EAR file.

Monday, May 7, 2012

auto-boxing, boxing, unboxing



  • Lesson3 Boxing & Unboxing

http://www.youtube.com/watch?v=ujbeM5MD84M&feature=autoplay&list=ULr_jhKrpDD5c&playnext=1



  • java 09 - Wrappers and Boxing

http://www.youtube.com/watch?v=KUdvCjLqP_0
wrapper class wraps primitive type into an object





  • Java Tutorial 7.1 Autoboxing Part 1/3

http://www.youtube.com/watch?v=JPIN1vZBM8M&feature=relmfu


  • Java Tutorial 7.2 Autoboxing Part 2/3

http://www.youtube.com/watch?v=uGLoHyjURtc&feature=relmfu


  • java Tutorial 7.3 Autoboxing Part 3/3

http://www.youtube.com/watch?v=jqKn_dCBU20&list=UU77mSrM47r2NgFoxGSl4DXw&index=154&feature=plpp_vide



  • Autoboxing

Autoboxing and unboxing is introduced in Java 1.5 to automatically convert primitive type into boxed primitive( Object or Wrapper class).
before Java 1.5 then you are familiar with the issues like you can not directly put primitives into Collections, instead you first need to convert them into Object only then only you can put them into Collections. Wrapper class like Integer
With the introduction of autoboxing and unboxing in Java this primitive to object conversion happens automatically by Java compiler which makes code more readable


it becomes even more important because they are automatic and can create subtle bugs if you are not sure when autoboxing  in Java code occurs and when unboxing happens.

When Java automatically converts a primitive type like int into corresponding wrapper class object e.g. Integer than its called autoboxing  because primitive is boxed into wrapper class while in opposite case is called unboxing, where an Integer object is converted into primitive int.


All primitive types e.g. byte, short, char, int, long, float, double and boolean has corresponding wrapper class e.g. Byte, Short, Integer, Character etc and participate in autoboxing and unboxing.


During autoboxing boolean is converted to Boolean, byte to Byte, char converted to Character, float changes to Float, int goes to Integer, long goes to Long and short converts to Short, while in unboxing opposite happens like Float to float.

for example In method invocation where an object argument is expected,  if you pass primitive, Java automatically converts primitive into equal value Object.

Autoboxing mainly occur in two places one is during assignment and other is during method invocation


One of the danger of autoboxing is throw away object which gets created if autoboxing occurs in a loop. Here is an example of how unnecessary object can slow down your application


Integer sum = 0;
 for(int i=1000; i<5000 i="i" p="p">   sum+=i;
 }

In this code sum+=i will expand as sum = sum + i and since + operator is not applicable to Integer object it will trigger unboxing of sum Integer object and then autoboxing of result which will be stored in sum which is Integer as shown below :

sum = sum.intValue() + i;
Integer sum = new Integer(result);    
   
here since sum is Integer, it will create around 4000 unnecessary Intger object which are just throw away and if this happens on large scale has It potential to slow down system with frequent GC for arithmetic calculation always prefer primitive over boxed primitive and look for unintentional autoboxing in Java

autoboxing is error prone e.g. equality operator "==". Since equality operator can be applied on both primitive and Objects it leads to confusion and can cause subtle issues

When you compare two object using "==" operator it compares object's identity and not value and also no auto boxing occur.
its not best practice to use  equality operator to compare Objects, use equals method instead

if we compare one primitive with another object than unboxing of object is occur which could throw NullPointerException if object is null e.g.

Since autoboxing creates unnecessary object and if that goes beyond a limit usually outside the range of cached value it can potentially slow your program by frequently causing garbage collection.



http://javarevisited.blogspot.com/2012/07/auto-boxing-and-unboxing-in-java-be.html#ixzz22r1HOohK





what is transaction?



  • Lesson6 Transactions

http://www.youtube.com/watch?v=r_jhKrpDD5c&feature=channel&list=UL



  • transaction

In computer programming, a transaction usually means a sequence of information exchange and related work (such as database updating) that is treated as a unit for the purposes of satisfying a request and for ensuring database integrity.

A typical transaction is a catalog merchandise order phoned in by a customer and entered into a computer by a customer representative. The order transaction involves checking an inventory database, confirming that the item is available, placing the order, and confirming that the order has been placed and the expected time of shipment. If we view this as a single transaction, then all of the steps must be completed before the transaction is successful and the database is actually changed to reflect the new order. If something happens before the transaction is successfully completed, any changes to the database must be kept track of so that they can be undone.
http://searchcio.techtarget.com/definition/transaction



  • What Is a Transaction Processing System?

Transaction processing system is a program or software that processes all transactions that go in and out of a business or a company.
The system goes over the transactions one by one, like in an automated teller machine (ATM) that permits only one user at a time
The term “transaction,” in this case, does not only refer to financial aspects, but to requests for information as a whole, such as booking a flight or just logging into an online bank account.

In direct contrast to a transaction processing system is a batch processing system.
This system processes multiple transactions—or a “batch” of transactions—simultaneously.
The main disadvantage is that the processed transactions do not return immediate results.

A modern analogy is a torrent file connected to a folder of files.
The user cannot immediately access a file until all the files in the folder are completely downloaded.
http://www.wisegeek.com/what-is-a-transaction-processing-system.htm


Wednesday, April 25, 2012

binary heap


  • GRE Computer Science Question 02

http://www.youtube.com/watch?v=Imfaj84IaWY&feature=relmfu


  • Heaps

http://www.youtube.com/watch?v=_9QXNFcrF4c


  • Heaps Part 2

http://www.youtube.com/watch?v=DHhPg01rBGs&feature=relmfu



  • Binary Heaps


A binary heap is a complete binary tree which satisfies the heap ordering property. The ordering can be one of two types:

the min-heap property: the value of each node is greater than or equal to the value of its parent, with the minimum-value element at the root.
the max-heap property: the value of each node is less than or equal to the value of its parent, with the maximum-value element at the root.

Since a heap is a complete binary tree, it has a smallest possible height - a heap with N nodes always has O(log N) height.

http://www.cs.cmu.edu/~adamchik/15-121/lectures/Binary%20Heaps/heaps.html




  • Binary Heaps

A binary heap is a complete binary tree, where each node has a higher priority than its children

Complete binary tree: Each node has two children, except for the last two levels.
(The nodes at the last level do not have children.)
New nodes are inserted at the last level from left to right.

This is called heap-structure property.

http://faculty.simpson.edu/lydia.sinapova/www/cmsc250/LN250_Tremblay/L11-BinHeap.htm
  • Heap is a binary tree with two special properties: it must have all its nodes in specific order and its shape must be complete.

have duplicate values in a heap — there’s no restriction against that
 The ordering of the child nodes isn’t important for a heap
A heap doesn’t follow the rules of a binary search tree; unlike binary search trees, the left node does not have to be smaller than the right node

Heap can be broadly classified in two types :
1. Min heap
2. Max heap

Min Heap
A min heap is a heap where every single parent node, including the root, is less than or equal to the value of its children nodes.

Max Heap
Every parent node, including the root, is greater than or equal to the value of its children nodes.

Heap Majorly has 3 operations –

Insert Operation(Time complexity O(log n))
Delete Operation (Time complexity O(log n))
Extract-Min (OR Extract-Max) (Time complexity O(n))


The heap data structure has many applications:

Heapsort:with no quadratic worst-case scenarios.
Selection algorithms: A heap allows access to the min or max element in constant time, and other selections (such as median or kth-element) can be done in sub-linear time on data that is in a heap.
Graph algorithms: By using heaps as internal traversal data structures, run time will be reduced by polynomial order. Examples of such problems are Prim's minimal-spanning-tree algorithm and Dijkstra's shortest-path algorithm.
Priority Queue: A priority queue is an abstract concept like "a list" or "a map"; just as a list can be implemented with a linked list or an array, a priority queue can be implemented with a heap or a variety of other methods
K-way merge: A heap data structure is useful to merge many already-sorted input streams into a single sorted output stream. 
Order statistics: The Heap data structure can be used to efficiently find the kth smallest (or largest) element in an array.

https://iq.opengenus.org/max-heap-min-heap/

Tuesday, April 24, 2012

Comparable vs. Comparator interface



  • Comparable vs. Comparator interface


Classes should implement the Comparable interface to control their natural ordering
Use Comparator to sort objects in an order other than their natural ordering.
http://grdurand.com/static/presentation_four/comparable.html



  • Use of comparable and comparator interface

A class implementing Comparable interface need to override compareTo(Object obj) method and put the logic for sorting
Comparator interface is used when an extra logic is required to sort the objects. One need to override compare(Object obj1, Object obj2) method
http://java-questions.com/use_of_comparable_comparator.html




  • How to use Comparator and Comparable in Java? With example

If you see then logical difference between these two is Comparator in Java compare two objects provided to him, while Comparable interface compares "this" reference with the object specified.

How to Compare String in Java
For comparing String in Java we should not be worrying because String implements Comparable interface in Java and provides implementation for CompareTo method which Compare two strings based on  characters inside or you can say in lexical order. You just need to call String.compareTo(AnotherString) and Java will determine whether specified String is greater than , equal to or less than current String. String is also immutable in Java an important property to remember.


How to Compare Dates in Java
Dates are represented by java.util.Date class in Java and like String Dates also implements Comparable in Java so they will be automatically sorted based on there natural ordering if they got stored in any sorted collection like TreeSet or TreeMap.

http://javarevisited.blogspot.com/2011/06/comparator-and-comparable-in-java.html#ixzz1swgniOFa





  • Lesson12 java lang Comparable

http://www.youtube.com/watch?v=6x_YG-27iwY&feature=related




  • “How you will sort Employee object based on his EmployeeID and his name” and this involves the use of both Comparable as well as Comparator interface in Java. 


often required to sort objects stored in any collection classes like ArrayList, HashSet or in Array and that time we need to use either  compare() or  compareTo() method defined in java.util.Comparator and java.lang.Comparable.


java.util.Comparator
Comparator interface in Java has method public int compare (Object o1, Object o2)
Comparator in Java compare two objects provided

java.lang.Comparable
public int compareTo(Object o)
Comparable interface compares "this" reference with the object specified
In Java API String, Date and wrapper classes implements Comparable interface.Its always good practice to override compareTo() for value objects


if you want to sort objects based on natural order then use Comparable in Java
if you want to sort on some other attribute of object then use Comparator in Java.

For a Person class, sorting based on person_id can be treated as natural order sorting and sorting based on name field can be implemented using Comparator interface. To sort based on person_id we need to implement compareTo() method.

http://javarevisited.blogspot.com/2011/06/comparator-and-comparable-in-java.html#ixzz2D3Lj5aSb



  • public boolean equals(Object obj)

This method checks if some other object passed to it as an argument is equal to the object on which this method is invoked.
The default implementation of this method in Object class simply checks if two object references x and y refer to the same object. i.e.
It checks if x == y.
This particular comparison is also known as "shallow comparison".


public int hashCode()
This method returns the hash code value for the object on which this method is invoked.
This method returns the hash code value as an integer and is supported for the benefit of hashing based collection classes such as Hashtable, HashMap, HashSet etc. This method must be overridden in every class that overrides the equals method
http://www.javaranch.com/journal/2002/10/equalhash.html




  • A comparator object is capable of comparing two different objects. 

The class is not comparing its instances, but some other class's instances.
This comparator class must implement the java.util.Comparator interface.
http://www.java-connect.com/collection-framework/Comparator-in-java.html




  • Understanding Java's Integer Pool Can Avoid Problems

Integer i1 = 128
Integer i2 = 128

If you then execute the test (i1 == i2), the returned result is false. The reason is that the JVM maintains a pool of Integer values (similar to the one it maintains for Strings). But the pool contains only integers from -128 to 127. Creating any Integer in that range results in Java assigning those Integers from the pool, so the equivalency test works. However, for values greater than 127 and less than -128), the pool does not come into play, so the two assignments create different objects, which then fail the equivalency test and return false.
http://www.devx.com/tips/Tip/42276



Monday, April 23, 2012

The Difference Between Internet, Intranet, and Extranet


The Difference Between Internet, Intranet, and Extranet
http://www.iorg.com/papers/iw/19981019-advisor.html


İntranet, sadece belirli bir kuruluş içindeki bilgisayarları, yerel ağları (LAN) ve geniş alan ağlarını (WAN) birbirine bağlayan, çoğunlukla TCP/IP tabanlı bir ağdır. İntranet'ler Ağ geçitleri (İng: gateways) ile diğer ağlara bağlanabilir. Temel oluşturulma amaçları, kuruluş bünyesinde bilgileri ve bilgi işlem kapasitesini
paylaşmaktır.
http://tr.wikipedia.org/wiki/%C4%B0ntranet


An intranet is a computer network that uses Internet Protocol technology to share information, operational systems, or computing services within an organization.
http://en.wikipedia.org/wiki/Intranet


The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite (often called TCP/IP, although not all protocols use TCP) to serve billions of users worldwide.
http://en.wikipedia.org/wiki/Internet


An extranet is a computer network that allows controlled access from the outside, for specific business or educational purposes
http://en.wikipedia.org/wiki/Extranet

Voice over IP

Voice over IP (VoIP) commonly refers to the communication protocols, technologies, methodologies, and transmission techniques involved in the delivery of voice

communications and multimedia sessions over Internet Protocol (IP) networks, such as the Internet. Other terms commonly associated with VoIP are IP telephony, Internet

telephony, voice over broadband (VoBB), broadband telephony, and broadband phone.
http://en.wikipedia.org/wiki/Voice_over_IP

Differences between threads and processes

  • Threads vs. Processes


 processes are independent execution units that contain their own state information, use their own address spaces, and only interact with each other via interprocess communication mechanisms (generally managed by the operating system)

Applications are typically divided into processes during the design phase, and a master process explicitly spawns sub-processes when it makes sense to logically separate significant application functionality.
Processes, in other words, are an architectural construct.


a thread is a coding construct that doesn't affect the architecture of an application.
A single process might contains multiple threads;
all threads within a process share the same state and same memory space, and can communicate with each other directly, because they share the same variables.

http://www.cafeaulait.org/course/week11/02.html




Threads share the address space of the process that  created it; processes have their own address.

Threads can directly communicate with other threads of its process;
processes must use interprocess communication to communicate with sibling processes.

http://erpbasic.blogspot.in/2012/03/what-is-difference-between-thread-and.html?goback=.gde_118012_member_102219377

course pages

Electrical Engineering and Computer Science
http://ocw.mit.edu/courses/electrical-engineering-and-computer-science/